Commit Graph

3 Commits

Author SHA1 Message Date
Ruslan Bakiev
e12edab19b Remove all fallbacks: show errors, draw debug lines on calibration
- Remove try-except in CameraCalibrator — errors propagate to UI
- Remove auto-load of saved calibrations — always start uncalibrated
- Remove hardcoded "Base Setup" card with fake values
- Remove addStereocameras/getCamParams dead code
- Draw all detected Hough lines + corners on debug frame during calibration
- Show debug images in calibration tab after attempt
- Show error messages in UI instead of swallowing them

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 14:27:53 +07:00
Ruslan Bakiev
1294747af2 Enforce calibration-first workflow: block detection and VAR until calibrated
- Remove fallback corner estimation (_estimate_corners_from_net)
- Gate YOLO detection behind calibration check in detection_loop
- Add calibration overlay UI with prominent Calibrate button
- Disable Court/Trajectory tabs until system_ready
- Skip trajectory/VAR/event polling when uncalibrated
- Add system_ready flag to calibration status API

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 14:05:47 +07:00
Ruslan Bakiev
4c9b48e057 Add referee system architecture: 3-tab web UI, physics, VAR detection
- src/calibration: 3D camera calibration (solvePnP, homography)
- src/physics: trajectory model with gravity/drag, close call event detector
- src/streaming: camera reader + ring buffer for VAR clips
- src/web: Flask app with 3-tab UI (Detection, Court, Trajectory) + Three.js
- jetson/main.py: unified entry point wiring all components

Court tab: one-click calibration button, 3D scene with camera positions
Trajectory tab: accumulated ball path, VAR panel with snapshot + timer

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 13:16:12 +07:00