- Remove try-except in CameraCalibrator — errors propagate to UI
- Remove auto-load of saved calibrations — always start uncalibrated
- Remove hardcoded "Base Setup" card with fake values
- Remove addStereocameras/getCamParams dead code
- Draw all detected Hough lines + corners on debug frame during calibration
- Show debug images in calibration tab after attempt
- Show error messages in UI instead of swallowing them
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove fallback corner estimation (_estimate_corners_from_net)
- Gate YOLO detection behind calibration check in detection_loop
- Add calibration overlay UI with prominent Calibrate button
- Disable Court/Trajectory tabs until system_ready
- Skip trajectory/VAR/event polling when uncalibrated
- Add system_ready flag to calibration status API
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- src/calibration: 3D camera calibration (solvePnP, homography)
- src/physics: trajectory model with gravity/drag, close call event detector
- src/streaming: camera reader + ring buffer for VAR clips
- src/web: Flask app with 3-tab UI (Detection, Court, Trajectory) + Three.js
- jetson/main.py: unified entry point wiring all components
Court tab: one-click calibration button, 3D scene with camera positions
Trajectory tab: accumulated ball path, VAR panel with snapshot + timer
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>